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Prototype
showcase of prototype as of 30 Mar 2026

Battle HUD Concept
HUD of the turn based battle scene. Sketched by Sicheng Zhou

Attrifield Intro
One of the core battle mechanics of the game

Prototype
showcase of prototype as of 30 Mar 2026
1/3
Project details
Strategize with elemental attacks to seize control of the battlefield.
A turn-based JRPG focused on strategy inspired by the mechanics of TCGs and other existing JRPGs.
The prototype of this game is currently built in Unity. Development progress will be documented here periodically.
Developed by: Harvey Yeo, Sicheng Zhou
My Project Roles: Programmer, Co - Game Designer
Last Update: 30/3/26
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