top of page

My Projects

This showcase includes projects I worked on in my degree and projects I worked on in my spare time

Fawn The Florist

Project Roles: Game Designer (Level and Quest Systems), Soft Programmer (Level and Quest Systems), Music Direction assistance, Sound sourcing

​

Fawn the Florist is a cozy, idle game that sits at the bottom of your screen acting as your peaceful garden space the player tends to while you work, study or relax. 

​​

The gameplay loop revolves around planting, harvesting and selling flowers, unlocking new varieties as players progress.

​

This Unity game is my capstone project (final year project) in QUT and was fully released on Steam for free on 21 Nov 2025.

Violet Estate

Project Roles: UI Programmer, Level design assistant

​

'Violet Estate' is a single player horror game where players are tasked to explore a haunted mansion with the goal to obtain and escape with a lost relic. With only a crowbar at their disposal, players must search for scattered keys while avoiding ominous ghouls on their path to the relic.

​​

This Unity project was developed for the Unit 'IGB100 Game Mini Studio 1' at QUT.

A.I.D.E.N in Space

Project Roles: Level 2 co-designer

​

'A.I.D.E.N in Space' is a third-person platformer where players control a rat-sized robot attempting to traverse a human household to get back to its spaceship. To progress the levels, the player will have to conquer puzzles and obstacles laid along their path.

​​

This Unreal project was developed for the Unit 'IGB321 Immersive Game Level design' at QUT using the Unreal Engine's Stack-O-Bot project preset as a base.

Eclipse shot

Project Roles: Lead Designer, Programmer

​

Eclipse shot is a stationary VR game. Inspired by games like 'Beat Saber' and 'Pistol Whip', this game is a stationary rail shooter where the player dual wields 2 differently coloured guns. Players must survive by shooting oncoming enemies with the matching weapon colour.

​​

This Unity VR project was developed for the Unit 'IGB388 Design and Development of immersive environments' at QUT.

bottom of page